The Blender Cloud Texture Library is a great, ever-expanding resource, and since last week it can be accessed directly within Blender! We are now ready for the next step:
You can now create your own personal texture collection in any of your private projects!
That's right! Your own textures uploaded to the Cloud and browse-able within Blender. Watch the video below or scroll for more info.
How do I create a texture library?
Visit the homepage of any of your personal projects and click on the New... button. Select the Texture Folder entry.
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Congrats! You have created your first texture library! Now you can:
- Start uploading textures
- Add more texture sub-folders
In oder to upload a texture, you should make sure you are inside of a texture folder. Click on the New... button and select Texture. You can now select a preview picture for the texture, as well as upload different map types (Color, Normal, Translucency, etc.).
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Now the best part: accessing your textures within Blender. For this you will need the Blender Cloud add-ons bundle v1.1. If you already had v1.0, please update it, if you never installed the Blender Cloud add-on before make sure you check out this video.
Once the add-on is installed or updated, press Ctrl+Shift+Alt+A and you will see your very own textures, next to the Blender Cloud Texture Library!
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If you encounter any issue, please let us know in the comments below or at cloudsupport@blender.org
Do you want to share?
If you are interested in sharing your textures on the public Blender Cloud Texture library, drop us a line at cloudsupport@blender.org! We currently publish only CC-0 content.