Game Asset Creation

Aimed at beginners - or people who are new to Blender - this 5 hour video course will bring you all the way from learning to navigate in Blender to importing your own game asset in a popular game engine.

In 8 well organized sections with 51 short videos you will get a complete introduction to Blender and how to create game assets. This tutorial has been produced by Blender Institute, to support Blender Foundation projects.

About Aidy Burrows

Aidy got started by attending a 3D course that served as an introduction into games creation using 3ds Max, Unreal 2004 & Photoshop. About 8 months in and over the first summer break he’d landed his first job in the games industry working as a tester for Evolution games on the Motorstorm Pacific Rift title. About 18 months after starting the course he was able to leave the course slightly early when landing his first artist job at TTFusion (part of the Warner Bros Interactive Entertainment group). While there Aidy began work on handheld titles and then quickly moved on to next gen titles such as Lego Rock Band, Lord of the Rings, Lego City Undercover & Lego Marvel among others. Although TTFusion primarily use Autodesk Maya as their main 3D package, ever since discovering Blender 2.5 Aidy has found reason to include Blender into his own personal production pipeline. Beyond the work achieved at TTFusion, Aidy also enjoys using Blender to produce short animations and music videos.

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