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Learn Character Modeling
In this training, Blender Animation Studio modeler Angela Guenette walks you through her approach to modeling a character in Blender 2.5. She demonstrates the Blender tools and techniques she uses how to create efficient topology with a clean edge flow. This, in turn, facilitates the creation of facial and body deformations for rigging and animation use.
Over 40 hours of practical step-by-step recorded work compressed into about 6 hours of learning. The DVD combines both real-time & timelapse recordings accompanied by audio commentary.
You'll also get 9 reference images from 3d.sk (copyrighted and used with permission from 3d.sk), prepared background images, concept designs, and a .blend file of the final completed character model.
Featured Content
07:21
01 - Background Images
- Video
- Francesco Siddi
- 24 Sep 2015
02:04
04 - Masking under Clothing
- Video
- Francesco Siddi
- 24 Sep 2015
10 - Cheek, Jaw, Forehead, Scalp
- Video
- Francesco Siddi
- 24 Sep 2015
05:57
01 - Head
- Video
- Francesco Siddi
- 24 Sep 2015
Blenderella Topology Markers
- File
- Francesco Siddi
- 24 Sep 2015
Blenderella
- File
- Francesco Siddi
- 24 Sep 2015
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